Prerequisites: Wisdom 13

In place of an attack, you can expend Maneuver Dice (up to your Proficiency Bonus) to touch a creature, attempting to knock it out.

If the creature’s remaining hit points are equal to or less than three times the Maneuver Dice you spent + your Wisdom modifier, it falls asleep, and is Unconscious for 10 minutes.

It wakes up if it takes damage or another creature uses an action to shake or slap the sleeping target awake.