Prerequisites: Dexterity 11
Whenever you make an Acrobatics or Stealth check, you can expend a Maneuver Die and add it to your roll.
You can do so after you roll, but before you know if you succeed or fail.
Prerequisites: Dexterity 11
Whenever you make an Acrobatics or Stealth check, you can expend a Maneuver Die and add it to your roll.
You can do so after you roll, but before you know if you succeed or fail.