Prerequisites: Proficiency in Athletics
On your turn, you may expend a Maneuver Die to perform any one of the following benefits.
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Jump a distance equal to your movement speed.
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Lift twice your normal lifting capacity until the end of your turn.
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Move at normal speed while carrying or dragging another creature until the end of your turn.
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Make a free Strength saving throw or ability check against an ongoing effect or spell effecting you that would normally take an action or only occur at the end of your turn
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Take the dash action as a bonus action.