Prerequisites: 4th level, Giff

You are beginning to master the Way of the Blackaxe. You gain the following benefits.

  • Earned Honor. The next time you reach a port, you receive a Lesser Blackaxe from the Ikons of Jakkar. The Lesser Blackaxe can never be replaced if it is lost or destroyed. You will be shunned by the Ikons until you recover a Lesser Blackaxe. It is taboo to modify a Blackaxe, but is not expressly forbidden.

  • Throw Down. Whenever you knock a creature prone or land a critical hit, you regain one usage of the Blessing of Jakkar feature.

  • Low Hanging Fruit. Whenever you land a melee attack, you may make an additional attack with a loaded Blackaxe you are holding.

  • Aggressive March. Your Headfirst Charge feature now requires targets to succeed a DC equal to 10 + your proficiency bonus + your Strength modifier instead. If they fail the save, they now take bludgeoning damage equal to 2d8 + your Strength modifier. The base damage die increases by 1d8 when you reach 11th level (3d8), and 2d8 (4d8) whe you reach 17th level.

Blackaxe Exemplar

CostTypeWeightProperties
Lesser BlackaxePriceless. (estimated 3500gp)magical martial firearm, 2d8 + 1 piercing111 lbsammunition (115/220), hippo-sized, magazine 2, Blackaxe (1d12+1), reach, two-handed, break-action, mithral (15), pole barrel (2), hydraulic stock, glass sight, sling, gnomish mechanism
Dragon’s Breath33 gpAmmunition1 oz each.Attack becomes Attack becomes 15ft cone for 2d6 damage of either fire, cold, lightning, poison, or acid damage, with a DC 14 Dex save for half damage. This is adjustable with a bonus action made on the shell prior to loading it.
Shell of Jakkar66 gpAmmunition1 oz each.Attack deals an additional 1d8 force damage in a 5 ft. radius. If a Giff fires a Shell of Jakkar using a Blackaxe, the Giff may recover one use of its Blessing of Jakkar feature. Giff may only benefit from this effect a number of times eqaul to their proficiency bonus each long rest.
Holy Hand Grenade of Jakkar100 gpAmmunition1 lb each.As an action, a character can throw the Holy Hand Grenade of Jakkar at a point up to 60 feet away. Each creature within 20 feet of a Holy Hand Grenade of Jakkar must make a DC 15 Dexterity saving throw, taking 3d6 radiant damage on a failed save, or half as much damage on a successful one. Each creature which recieves 13 or more radiant damage this way is knocked prone.
Blackaxe Speedloader3 gpAmmunition1 oz each.You may spend 1 minute to load the speedloader with up to three shells. You may use a loaded speedloader as an item interaction to reload load your Blackaxe with the number of loaded shells in the speedloader.

Double-Barrel Action. :: The Lesser Blackaxe is a two-handed break-action martial firearm that deals 2d8 piercing damage and uses shells for ammunition. The Lesser Blackaxe has two barrels, giving it a magazine of two. It may be fired twice before reloading. As an action, you may reload two empty barrels. As a bonus action, you may relead one empty barrel. It has a range of 100/200.

Hippo Sized. The Lesser Blackaxe is extremely bulky. It requires a Strength score of 21 to use without disadvantage for most creatures, but the hippo-like build of the Giff allows them to wield it with a Strength score of 15. It uses the Strength modifier for attack and damage rolls.

Blackaxe. :: The Lesser Blackaxe is considered a magical weapon and requires attunement. You may may add + 1 to all attack and damage rolls made with it.

Gnomish Handiwork :: The Lesser Blackaxe features an advanced recoil dampening stock, granting it +1 to attack rolls for every consecutive attack made on the same turn. The Lesser Blackaxe can never become jammed.