Prerequisite: 5th-level ArtificerItem: shield (requires attunement)
When the wielder of this magic shield is hit by a melee attack,
it can expend one Charge to force the attacking creature to
make a Strength saving throw. Large or larger creatures have
advantage on this saving throw. On a failed save, the attacker
is knocked back 15 feet in a straight line and falls prone.
This magical item has a number of Charges equal to your
Intelligence modifier (minimum of 1 Charge), and it regains
all of its expended Charges each day at dawn.
At 11th level, this magic shield grants a +1 bonus to Armor
Class. This Armor Class bonus increases to +2 at 17th level.