Prerequisite: 11th-level ArtificerItem: suit of armor (requires attunement)
This magical armor grants its wearer a +1 bonus to its Armor
Class, and its wearer is resistant to your choice of either acid,
cold, fire, lightning, necrotic, poison, radiant, or thunder.
At 17th level, this armor grants a +2 bonus to Armor Class,
and you can infuse this magical armor so it grants the wearer
resistance to psychic or force damage.