Skill Proficiencies: Insight, Religion
Tool Proficiencies: None
Languages: Two of your choice
Equipment: A leather-bound diary, a bottle of ink, an ink pen, a set of traveler’s clothes, one trinket of special significance, and a pouch containing 10gp
Origin Feat: Cultural Envoy
You have studied the customs, gestures, and tonal nuances of countless cultures, enabling you to communicate across language barriers and read people more effectively. You gain the following benefits:
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Polyglot’s Ear: You learn two additional languages of your choice.
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Rapid Understanding: When interacting with a creature whose language you do not share, you can make a DC 15 Intelligence (Insight) check after 1 minute of observation to grasp enough of their meaning to convey basic concepts. On a success, you and the creature can exchange simple ideas, emotions, and intentions for the next hour.
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Glyph Reader: When examining writing in an unfamiliar language, you can, after 10 minutes of study and a DC 15 Intelligence (Investigation) check, glean the gist of its meaning — enough to understand context and purpose, but not precise wording.
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Gesture Diplomacy: When you make a Charisma check to influence a creature whose language you do not share, you can do so without disadvantage, provided it can see or hear you.
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Cultural Memory: Whenever you make an Intelligence (History) or Wisdom (Insight) check to recall or recognize the customs, taboos, or etiquette of a culture, you can add double your proficiency bonus if you’re proficient in the skill.